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Author |
Thread Statistics | Show CCP posts - 2 post(s) |

Richard Desturned
GoonWaffe Goonswarm Federation
396
|
Posted - 2012.05.20 20:12:00 -
[1] - Quote
of course the fact that you're not getting ratter KMs is most certainly not because you're awful at PvP, you're the best pvper in the universe and nothing holds you back except that big bad local window eh |

Richard Desturned
GoonWaffe Goonswarm Federation
401
|
Posted - 2012.05.21 02:49:00 -
[2] - Quote
Asuri Kinnes wrote:CCP have already said that some kind of change to local is in the works. Where it's at in the production que, I have no idea.
CCP has a reputation for hamfisting almost every change initially and leaving the fix on the backburner for several expansion cycles, so you can see why some of us have serious reservations about changing local eh |

Richard Desturned
GoonWaffe Goonswarm Federation
402
|
Posted - 2012.05.21 03:02:00 -
[3] - Quote
wormholers seem to believe that spamming the dscan button is the height of gameplay in eve online vOv eh |

Richard Desturned
GoonWaffe Goonswarm Federation
403
|
Posted - 2012.05.21 03:07:00 -
[4] - Quote
but the best part is when hisec miners, who feel entitled to unearned safety, bleat about nullsec being ~too safe~ despite that "safety" being the product of secured space occupied by players who dare communicate the relatively vague positions of hostiles within their space
people working together in a multiplayer game is indeed disgusting eh |

Richard Desturned
GoonWaffe Goonswarm Federation
404
|
Posted - 2012.05.21 04:25:00 -
[5] - Quote
Antisocial Malkavian wrote:Richard Desturned wrote:but the best part is when hisec miners, who feel entitled to unearned safety, bleat about nullsec being ~too safe~ This one bleats that if highsec were safe Id be out. I LIKE the danger in the game I also never tank my hulk I also wouldnt qq to CCP if I ever lost one (which I havent)
for every hisec miner that accepts the occasional loss, there are 100 more who think that they should be immune to all nonconsensual PvP eh |

Richard Desturned
GoonWaffe Goonswarm Federation
455
|
Posted - 2012.05.26 21:36:00 -
[6] - Quote
Frying Doom wrote:Caliph Muhammed wrote: And if removing hisec local will only help in a war than the obvious reverse of that statement is that removing hisec local will only hinder you during a war. Why should you get free intelligence?
My main point is the basis of the sec status as how it was originally set up Hi-sec = Safest Lo-sec = less safe Null sec = Dangerous and lawless Wormholes = Insanely dangerous. Any alterations to the system should follow this pattern. But I do agree wars are boring as hell and with the new ability to call in an infinite number of allies to help the defenders will probably become rare.
so you want nullsec to be more dangerous than wormholes? lol eh |

Richard Desturned
GoonWaffe Goonswarm Federation
458
|
Posted - 2012.05.27 02:35:00 -
[7] - Quote
Frying Doom wrote:So in another words you couldn't hack it if Null actually became hard like it was meant to be.
Might I suggest Hello Kitty Online for all you hard nullsec types (that just seem to want low risk isk) it might give you the safe feeling your looking for.
Coming from a guy who dodges wardecs that IS pretty funny. eh |

Richard Desturned
GoonWaffe Goonswarm Federation
458
|
Posted - 2012.05.27 02:40:00 -
[8] - Quote
Caliph Muhammed wrote:Then its settled. If a risk averse nullbear such as yourself can make it, local is absolutely an unnecesary game retarding protection.
How does local protect you? eh |

Richard Desturned
GoonWaffe Goonswarm Federation
458
|
Posted - 2012.05.27 02:45:00 -
[9] - Quote
Caliph Muhammed wrote:Because all nonconsentual pvp can be avoided by docking up at the sight of another player in system. People could still dock up obviously but they wouldn't have a neon sign and a ringside bell telling them when to do so.
So local automatically warps you to the station and docks you up? eh |

Richard Desturned
GoonWaffe Goonswarm Federation
458
|
Posted - 2012.05.27 02:50:00 -
[10] - Quote
Frying Doom wrote:5) You are easily tricked into wasting money on war decing inactive corps.
Hi we're holding a cooking contest with 45 billion ISK in prizes, we're funding Hulkageddon and we dropped 100 billion ISK on giving Tornadoes to a bunch of bored goons to celebrate things. If you think that wardec fees are anything resembling a "waste of money" for us you're pretty wrong.
You are absolutely clueless about nullsec gameplay, having lived in hisec the whole time you've played the game save for a few months you spent in a dying alliance that couldn't hold its own despite having a lot more supercapitals, a similar sized coalition and funny little events occurring in their favor like the bubbles disappearing from their supercapital staging tower. Your attempts to participate in this discussion only show how little you know - you only want local removed because you want to join the chorus around ~something~ and hey you might as well argue with teh gooniez about how risk averse they are when you dodge wardecs, lest anybody interrupt your peaceful mission running. eh |
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Richard Desturned
GoonWaffe Goonswarm Federation
458
|
Posted - 2012.05.27 03:17:00 -
[11] - Quote
Frying Doom wrote:So your saying war dec fees are too cheap and should be scaled comparing the size of the aggressor to the size of the defender. What would you recommend as a fair price for a 9089 man alliance decing a 4 man corp, besides pathetic of course?
Wardecs would still be cheap for us because ~80 tech moons~
Frying Doom wrote:Well besides the insults I have spent alot more time than than in Null but left because it was BORING. I want local removed, Sov changed and Jump drives nerfed because Null is a stagnant sore on EvE. Oh and as usual for your failed quotes I don't run missions either.
On the war dec we differ and this is probably why you like lord Zim don't seem to understand balance. You would consider a war of 9089 to 4 balanced, I however do not. Null is unbalanced and boring, how many opinions do you need before you see you are only speaking of your own interests.
Or you can admit that you are risk-averse and you want local removed because you don't want the enemies knowing that you're moving through their space because it's too hard to come up with tactics to mitigate local. You don't want nullsec to be hard, you want it to be hilariously easy for one side (see the idea you agreed with about showing only members of the sov-holding alliance in local) and completely broken for anybody who wishes to do anything in that space without being surrounded by 60 friendlies.
You don't care about balance, you care about getting easy kills. You dodged that wardec despite the easy opportunity to get a few kills out of it, while inviting everyone in the game to assist you (and get stuck at war with us, 'heh') because you cannot fight your own battles. This is why you ditched BTA, this is why you asked everyone to come to your aid. eh |

Richard Desturned
GoonWaffe Goonswarm Federation
458
|
Posted - 2012.05.27 03:36:00 -
[12] - Quote
Frying Doom wrote:As to the cost of war decs now you are saying you get too much isk from you tech moons. You keep saying Null should not be made more dangerous then keep giving reasons why it should be.
Oh, you mean tech moons are risk-free? It's not like anybody can form up a fleet to take them right off of your hands, no siree.
But you're digressing here - why should nullsec be more dangerous than wormholes for only a fraction of the rewards? eh |

Richard Desturned
GoonWaffe Goonswarm Federation
458
|
Posted - 2012.05.27 03:43:00 -
[13] - Quote
Lord Zim wrote:making systems easier to take and lose, or for stations to be destructible.
those aren't meaningful changes to the "hurf blurf nerf local" crowd because the only meaningful changes are the ones that help them pad their killboards more easily eh |

Richard Desturned
GoonWaffe Goonswarm Federation
458
|
Posted - 2012.05.27 04:26:00 -
[14] - Quote
Frying Doom wrote:As shown Goonswarm want a nice safe null sec. You do too.
eh |

Richard Desturned
GoonWaffe Goonswarm Federation
459
|
Posted - 2012.05.27 04:47:00 -
[15] - Quote
Frying Doom wrote:It is now.
"it's already stagnant and boring let's make it worse" eh |

Richard Desturned
GoonWaffe Goonswarm Federation
459
|
Posted - 2012.05.27 11:40:00 -
[16] - Quote
Frying Doom wrote:And your ideas to get more players into null and make it more fun are?
they certainly don't involve making the game unplayable for anybody who isn't in a fleet eh |

Richard Desturned
GoonWaffe Goonswarm Federation
459
|
Posted - 2012.05.27 12:46:00 -
[17] - Quote
JitaPriceChecker2 wrote:That would be perfect test if no local works in normal space ( it works perfectly in w-space )
yeah because aside from no local wormholes are 100% identical to k-space eh |

Richard Desturned
GoonWaffe Goonswarm Federation
459
|
Posted - 2012.05.27 13:53:00 -
[18] - Quote
JitaPriceChecker2 wrote:Learn to read you goon tard
did I upset you eh |

Richard Desturned
GoonWaffe Goonswarm Federation
460
|
Posted - 2012.05.27 15:12:00 -
[19] - Quote
Caliph Muhammed wrote:It makes nonconsentual targeted pvp an impossibility. **** the victim. It makes EVE suck. Having a mechanism that completely removes stealth and scouting from the game, suprise attacks and endless other often hyped features isnt balance. Its ******* weak.
you still don't understand balance and you only want easy-mode PvP
I think we've already established this conclusion several times in this discussion and it's a fact you're not willing to accept. eh |

Richard Desturned
GoonWaffe Goonswarm Federation
460
|
Posted - 2012.05.27 15:15:00 -
[20] - Quote
Caliph Muhammed wrote:We havent established anything other than local removes everything listed in the original post and that goonswarm has slipped up and recruited some seriously carebear players.
People who only want easy-mode killmails are worse than the carebears. eh |
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Richard Desturned
GoonWaffe Goonswarm Federation
463
|
Posted - 2012.05.28 01:04:00 -
[21] - Quote
Caliph Muhammed wrote:Im not going anywhere. Im going to begin a lobby to change EVE into the game it advertises itself as
you already have the intellectual paragon known as Frying Doom with you good luck m8 o7 eh |

Richard Desturned
GoonWaffe Goonswarm Federation
463
|
Posted - 2012.05.28 01:16:00 -
[22] - Quote
Caliph Muhammed wrote:Sure it is. And no you don't need a replacement. I didnt hear a reason for local needing to stay but assuming you carry the EVE UNI agenda im sure I can figure it out.
Isn't decshield enough protection as is?
Yeah I hear Eve University is heavily invested in nullsec with all of that sovereignty they hold eh |

Richard Desturned
GoonWaffe Goonswarm Federation
468
|
Posted - 2012.05.28 12:54:00 -
[23] - Quote
Caliph Muhammed wrote:If nullsec is so full of carebears like you EVE is an even bigger fraud than I first thought. But we both know you dont represent anyone but yourself.
And you didnt mention plexing until after I replied. Zim you fail.
Since when is nullsec a "PvP-only" zone? eh |

Richard Desturned
GoonWaffe Goonswarm Federation
486
|
Posted - 2012.05.29 20:33:00 -
[24] - Quote
Asuri Kinnes wrote:Static, predictable routes, static predictable un-docks, static predictable pve content, and to a lesser degree, local. Delayed local only works in WH's because there, the PVE content is always dynamic, there are *no* predictable ways in and out, and "gate camp" bookmarks only work while *that* wormhole is alive... Not to mention there are no "tactical bookmarks" no "sniper bookmarks" all the things that come with static travel lanes.
there's also the whole cyno thing eh |

Richard Desturned
GoonWaffe Goonswarm Federation
499
|
Posted - 2012.05.30 02:44:00 -
[25] - Quote
There's already a whole 2,500 0.0 systems with delayed local where jump drives do not work. eh |

Richard Desturned
GoonWaffe Goonswarm Federation
518
|
Posted - 2012.05.30 08:00:00 -
[26] - Quote
Frying Doom wrote:Richard Desturned wrote:There's already a whole 2,500 0.0 systems with delayed local where jump drives do not work. So why haven't you claimed sov in them yet?
You can't online TCUs in those systems. eh |

Richard Desturned
GoonWaffe Goonswarm Federation
522
|
Posted - 2012.05.30 08:53:00 -
[27] - Quote
Frying Doom wrote:Sorry I'm just getting sick to death of people like Shepard Wong Ogeko saying Wormholes are just Null without local.
Nobody is saying that, they're saying that people who want to play without local should play in wormholes and accept the intrinsic challenges of living there, challenges completely different to the challenges in other parts of the game. eh |

Richard Desturned
GoonWaffe Goonswarm Federation
717
|
Posted - 2012.06.01 06:37:00 -
[28] - Quote
Frying Doom wrote:null sec should be more usable for more people.
it is, you only need to form an alliance, get ISK together for a sov structure fund, organize fleets, take space, hold that space and figure out the rest from there eh |

Richard Desturned
GoonWaffe Goonswarm Federation
717
|
Posted - 2012.06.01 06:48:00 -
[29] - Quote
the beatings will continue until morale improves eh |

Richard Desturned
GoonWaffe Goonswarm Federation
717
|
Posted - 2012.06.03 05:07:00 -
[30] - Quote
Caliph Muhammed wrote:Lord Zim wrote:You should've stuck to the initial Umad? post. I'm not going to allow a cowardly little alt poster to derail the thread into a pissing match. Its no need to. UMad wasnt even the first iteration. You're a sycophant. You require attention. Negative or positive you just can't stay away. No matter what I say you'll cling to my words and post each and every time. By all means Zim prove me wrong, don't post anymore. Betcha can't! Create your own thread defending local chat. Let's see the ability for you to do anything other than meander on for the last word.
Do you know what the word "sycophant" means?
He's also not an alt poster fyi eh |
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Richard Desturned
GoonWaffe Goonswarm Federation
722
|
Posted - 2012.06.03 13:23:00 -
[31] - Quote
keep handwaving it's not like you're regurgitating the same drivel on and on despite everyone who actually Plays The Game telling you why You Are Wrong eh |

Richard Desturned
GoonWaffe Goonswarm Federation
762
|
Posted - 2012.06.04 13:12:00 -
[32] - Quote
Why don't you go to a wormhole? Too scary? eh |

Richard Desturned
GoonWaffe Goonswarm Federation
769
|
Posted - 2012.06.04 16:44:00 -
[33] - Quote
Nikk Narrel wrote:Lord Zim wrote:Richard Desturned wrote:Why don't you go to a wormhole? Too scary? He can't update his market orders from a WH. Let's not imply misleading information here! There is a lot of differences between wormhole space and regular space. The absence of local, while often pointed out, is hardly the only change. In many cases it is the only thing that some of us liked about wormhole space. It was the other aspects of that gameplay that were too negative for local's absence to overcome, so I and others like-minded left for regular space again.
Those differences are why local would be broken in wormholes and why it's necessary in k-space. It is not our problem if you couldn't hack it in wormholes, we just don't want cherrypicked aspects of wormhole space being imported to nullsec with zero balancing. eh |

Richard Desturned
GoonWaffe Goonswarm Federation
783
|
Posted - 2012.06.05 04:44:00 -
[34] - Quote
Nikk Narrel wrote:That does not follow.
Wormholes have variable points of connection. This makes knowing who is in your wormhole dependent on knowing who could be in it, based on who has access to that external connection. Long description short: You have less information in the wormhole than in regular space. Even with local to give away all present, this dynamic would destabilize a regular system by exposing it to unpredictable risk. Local being absent magnifies this element's uncertainty factor, it does not balance it.
Wormholes have limited storage and transfer restrictions. For storage, you have what your ship can carry, and what you can store in a friendly POS. With a POS, you are often forced to trust other players with any and all resources stored there. With transfer restrictions, you are limited with what you can bring into the wormhole space, as well as what can be exported. Export limits are often a far lesser concern, for obvious reason. Local being absent does not reduce the impact this has on gameplay, at best.
Wormholes do not have a market. Outside of trades, if you need something, it's up to you to go and get it outside of wormhole space. If you have a backing organization, then they can attempt deliveries. Local being absent makes travel with cargo more challenging than would be otherwise.
In each of these major points, the absence of local does nothing to mitigate the in game impact of these features. In most of the details, the absence of local makes the aspect more of a challenge than it would otherwise be.
If anything, wormhole space is more challenging for several reasons. The absence of local is far from balancing them for risk, it enhances the level of risk.
Can you take 300 ships through a wormhole like you would a gate? No. Do you have to expend anywhere near as much effort to travel to a particular nullsec system as you would a specific wormhole? No. In a nullsec system without local, you'd have the ability to warp cloaked to every 100% scan signature and asteroid belt to find a target, in a bomber with no targeting delay. You can light a cyno. It wouldn't be difficult to find a target, just time-consuming. And you'd dictate every aspect of the "engagement." Sorry if I do not agree with your wish for easy PvP.
You cannot simply warp around in a wormhole and find a target. An attentive target would see your probes on scan, probes that would be unnecessary in nullsec. You can only warp to planets and moons and there are no 100% scan signatures that do not require probing. eh |

Richard Desturned
GoonWaffe Goonswarm Federation
917
|
Posted - 2012.06.10 23:49:00 -
[35] - Quote
Hahaha this thread is still going and people think any of the dumb suggestions in it are ever going to happen eh |
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